The defender is informed and both the defender and aggressor have the 30 days to bring troops in the states into position.Īfter the initial warning timeout has run its course, the attacker has 30 days to decide to actually commit to the conflict.
The decision can not be taken again for 180 days (state and Faction specific lockouts also exist). Then a random neighboring attacker State is also chosen. Upon taking the decision, a random Defender State without an active border conflict is chosen. The Decision costs 100 PP and runs for 30 days.